<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="starFire7000.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.11"/>
  </Asset>

  <Files>
    <File fileId="4" filename="../../shaders/vehicleShader.xml"/>
    <File fileId="8" filename="starfire7000Decals_diffuse.png"/>
    <File fileId="2" filename="starfire7000_normal.png"/>
    <File fileId="3" filename="starfire7000_vmask.png"/>
    <File fileId="9" filename="$data/shared/default_normal.png"/>
  </Files>


  <Materials>
    <Material name="starfire7000_mat" materialId="5" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2" bumpDepth="0"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorMat0" value="1 0.723 0 0"/>
      <CustomParameter name="colorMat1" value="0.04 0.201 0.024 0"/>
      <CustomParameter name="colorMat2" value="0.04 0.04 0.04 0"/>
      <CustomParameter name="colorMat3" value="0.03 0.03 0.03 0"/>
    </Material>
    <Material name="starfire7000Decals_mat" materialId="6" alphaBlending="true" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="8"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="starFire7000.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="starfire7000" shapeId="1" clipDistance="300" nodeId="10" castsShadows="true" receiveShadows="true" materialIds="5">
      <Shape name="starfire7000Decal" shapeId="2" clipDistance="50" nodeId="11" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="6"/>
    </Shape>
  </Scene>

</i3D>
