<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="ic_clickIcons.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.11"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/glowShader.xml"/>
    <File fileId="2" filename="$data/shared/default_normal.dds"/>
    <File fileId="3" filename="$data/shared/default_specular.dds"/>
    <File fileId="7" filename="ATTACH.dds"/>
    <File fileId="8" filename="Discharge.dds"/>
    <File fileId="6" filename="Flap.dds"/>
    <File fileId="5" filename="Ladder.dds"/>
    <File fileId="9" filename="PIPE_FOLDING.dds"/>
    <File fileId="1" filename="doorEntry.dds"/>
    <File fileId="10" filename="openclose.dds"/>
  </Files>


  <Materials>
    <Material name="clickPoint_mat" materialId="6" alphaBlending="true" customShaderId="4" customShaderVariation="additive_colorScale">
      <Texture fileId="7"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="clickPoint_mat" materialId="7" alphaBlending="true" customShaderId="4" customShaderVariation="additive_colorScale">
      <Texture fileId="8"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="clickPoint_mat" materialId="8" alphaBlending="true" customShaderId="4" customShaderVariation="additive_colorScale">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="clickPoint_mat" materialId="9" alphaBlending="true" customShaderId="4" customShaderVariation="additive_colorScale">
      <Texture fileId="6"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="clickPoint_mat" materialId="10" alphaBlending="true" customShaderId="4" customShaderVariation="additive_colorScale">
      <Texture fileId="5"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="clickPoint_mat" materialId="25" alphaBlending="true" customShaderId="4" customShaderVariation="additive_colorScale">
      <Texture fileId="10"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="clickPoint_mat" materialId="11" alphaBlending="true" customShaderId="4" customShaderVariation="additive_colorScale">
      <Texture fileId="9"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="ic_clickIcons.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="DOORENTRY" shapeId="1" visibility="false" clipDistance="15" nodeId="14" castsShadows="true" receiveShadows="true" materialIds="8"/>
    <Shape name="LADDER" shapeId="1" visibility="false" clipDistance="15" nodeId="15" castsShadows="true" receiveShadows="true" materialIds="10"/>
    <Shape name="FLAP" shapeId="1" visibility="false" clipDistance="15" nodeId="16" castsShadows="true" receiveShadows="true" materialIds="9"/>
    <Shape name="ATTACH" shapeId="1" visibility="false" clipDistance="15" nodeId="17" castsShadows="true" receiveShadows="true" materialIds="6"/>
    <Shape name="DISCHARGE" shapeId="1" visibility="false" clipDistance="15" nodeId="18" castsShadows="true" receiveShadows="true" materialIds="7"/>
    <Shape name="FOLDING_PIPE" shapeId="1" visibility="false" clipDistance="15" nodeId="19" castsShadows="true" receiveShadows="true" materialIds="11"/>
    <Shape name="openclose" shapeId="1" visibility="false" clipDistance="15" nodeId="20" castsShadows="true" receiveShadows="true" materialIds="25"/>
  </Scene>

</i3D>
