<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="wheels.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="1" filename="../textures/weight2_normal.dds"/>
    <File fileId="2" filename="../textures/weight2_specular.dds"/>
    <File fileId="16" filename="../textures/zwolnice_normal.dds"/>
    <File fileId="17" filename="../textures/zwolnice_specular.dds"/>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="6" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.dds"/>
    <File fileId="5" filename="$data/shared/detailLibrary/calibrated/castIron_normal.dds"/>
    <File fileId="4" filename="$data/shared/detailLibrary/calibrated/castIron_specular.dds"/>
    <File fileId="9" filename="$data/shared/detailLibrary/nonMetallic/dirt_diffuse.dds"/>
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/dirt_normal.dds"/>
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/dirt_specular.dds"/>
    <File fileId="10" filename="$data/shared/waterDroplets_normal.dds"/>
  </Files>


  <Materials>
    <Material name="lambert1" materialId="45" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="3">
      <Normalmap fileId="16"/>
      <Glossmap fileId="17"/>
      <Custommap name="detailSpecular" fileId="4"/>
      <Custommap name="detailNormal" fileId="5"/>
      <Custommap name="detailDiffuse" fileId="6"/>
      <CustomParameter name="colorScale" value="0 0 0"/>
    </Material>
    <Material name="obciazniki1214" materialId="73" customShaderId="3">
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="4"/>
      <Custommap name="detailNormal" fileId="5"/>
      <Custommap name="detailDiffuse" fileId="6"/>
      <Custommap name="dirtSpecular" fileId="7"/>
      <Custommap name="dirtNormal" fileId="8"/>
      <Custommap name="dirtDiffuse" fileId="9"/>
      <Custommap name="waterDroplets" fileId="10"/>
      <CustomParameter name="colorScale" value="0 0 0"/>
    </Material>
    <Material name="obciazniki1214" materialId="25" customShaderId="3">
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="4"/>
      <Custommap name="detailNormal" fileId="5"/>
      <Custommap name="detailDiffuse" fileId="6"/>
      <CustomParameter name="colorScale" value="0 0 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="wheels.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="weights" nodeId="12">
      <Shape name="weightLeft" shapeId="1" clipDistance="300" nodeId="13" castsShadows="true" receiveShadows="true" materialIds="73"/>
      <Shape name="weightRight" shapeId="2" clipDistance="300" nodeId="14" castsShadows="true" receiveShadows="true" materialIds="25"/>
    </TransformGroup>
    <TransformGroup name="zwolnice" nodeId="15">
      <Shape name="left" scale="1 1.1 1.1" shapeId="3" clipDistance="300" nodeId="16" castsShadows="true" receiveShadows="true" materialIds="45"/>
      <Shape name="right" scale="1 1.1 1.1" shapeId="4" clipDistance="300" nodeId="17" castsShadows="true" receiveShadows="true" materialIds="45"/>
    </TransformGroup>
  </Scene>

</i3D>
