<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="dieselTankPallet.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.6"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="18" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png"/>
    <File fileId="17" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/calibrated/grainSmall_specular.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/metallic/scratched_diffuse.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/metallic/scratched_specular.png"/>
    <File fileId="24" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
    <File fileId="23" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
    <File fileId="22" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
    <File fileId="21" filename="$data/shared/detailLibrary/nonMetallic/wood/wood2Oak_diffuse.png"/>
    <File fileId="20" filename="$data/shared/detailLibrary/nonMetallic/wood/wood2_normal.png"/>
    <File fileId="19" filename="$data/shared/detailLibrary/nonMetallic/wood/wood2_specular.png"/>
    <File fileId="3" filename="textures/decals.dds"/>
    <File fileId="13" filename="textures/uv2_normal.dds"/>
    <File fileId="4" filename="textures/uv2_specular.dds"/>
  </Files>


  <Materials>
    <Material name="chrome_mat" materialId="5" diffuseColor="0.8 0.8 0.8 1" customShaderId="5">
      <Normalmap fileId="13"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="15"/>
      <CustomParameter name="colorScale" value="0.7379 0.7454 0.7529"/>
    </Material>
    <Material name="decals" materialId="6" alphaBlending="true" customShaderId="5" customShaderVariation="vmaskUV2">
      <Texture fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
    </Material>
    <Material name="hOster_none" materialId="7" diffuseColor="0.8 0.8 0.8 1" specularColor="0.501961 1 0">
    </Material>
    <Material name="pump_mat" materialId="8" diffuseColor="0.8 0.8 0.8 1" customShaderId="5">
      <Normalmap fileId="13"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Custommap name="detailNormal" fileId="17"/>
      <Custommap name="detailDiffuse" fileId="18"/>
      <CustomParameter name="colorScale" value="0.5605 0.0037 0.0037"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="rubberBlackMat" materialId="9" diffuseColor="0.8 0.8 0.8 1" customShaderId="5">
      <Normalmap fileId="13"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="22"/>
      <Custommap name="detailNormal" fileId="23"/>
      <Custommap name="detailDiffuse" fileId="24"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="tankColor_mat" materialId="10" diffuseColor="0.8 0.8 0.8 1" customShaderId="5">
      <Normalmap fileId="13"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Custommap name="detailNormal" fileId="17"/>
      <Custommap name="detailDiffuse" fileId="18"/>
      <CustomParameter name="colorScale" value="0.6 0.6 0.6"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="wood_mat" materialId="11" diffuseColor="0.8 0.8 0.8 1" customShaderId="5">
      <Normalmap fileId="13"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="19"/>
      <Custommap name="detailNormal" fileId="20"/>
      <Custommap name="detailDiffuse" fileId="21"/>
      <CustomParameter name="porosity" value="1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="dieselTankPallet.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="dieselTank_main_component1" shapeId="1" dynamic="true" compound="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" density="0.22" clipDistance="200" nodeId="21" castsShadows="false" receiveShadows="false" nonRenderable="true" distanceBlending="false" materialIds="7">
      <TransformGroup name="triggers" nodeId="22">
        <Shape name="dynamicMountTrigger" shapeId="2" kinematic="true" compound="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x20000" clipDistance="100" nodeId="23" castsShadows="false" receiveShadows="false" nonRenderable="true" distanceBlending="false" materialIds="7"/>
        <Shape name="fillTrigger" shapeId="3" visibility="false" kinematic="true" compound="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x40000000" clipDistance="200" nodeId="24" castsShadows="false" receiveShadows="false" nonRenderable="true" distanceBlending="false" materialIds="7"/>
        <Shape name="dischargeTrigger" shapeId="4" visibility="false" kinematic="true" compound="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x40000000" nodeId="25" castsShadows="false" receiveShadows="false" nonRenderable="true" distanceBlending="false" materialIds="7"/>
        <TransformGroup name="dischargeNode" translation="-0.423727 0.208662 0.522325" nodeId="26"/>
        <Shape name="exactFillRootNode" shapeId="4" visibility="false" kinematic="true" compound="true" collisionFilterGroup="0x40000000" collisionFilterMask="0x20000000" nodeId="27" castsShadows="false" receiveShadows="false" nonRenderable="true" distanceBlending="false" materialIds="7"/>
        <Camera name="pers" translation="-1.56667 0.862033 -0.923246" rotation="171.861 -64.7676 -180" visibility="false" nodeId="28" fov="60" nearClip="0.1" farClip="1000" orthographicHeight="1"/>
      </TransformGroup>
      <TransformGroup name="collisions" nodeId="29">
        <Shape name="floorCollision01" shapeId="5" compoundChild="true" collisionFilterGroup="0x10000" collisionFilterMask="0xfe3dfb83" clipDistance="100" nodeId="30" castsShadows="false" receiveShadows="false" nonRenderable="true" distanceBlending="false" materialIds="7"/>
        <Shape name="floorCollision02" shapeId="6" compoundChild="true" collisionFilterGroup="0x10000" collisionFilterMask="0xfe3dfb83" clipDistance="100" nodeId="31" castsShadows="false" receiveShadows="false" nonRenderable="true" distanceBlending="false" materialIds="7"/>
      </TransformGroup>
      <TransformGroup name="visible" nodeId="32">
        <Shape name="decals" shapeId="7" clipDistance="50" nodeId="33" castsShadows="false" receiveShadows="true" materialIds="6"/>
        <Shape name="diesel_tank" shapeId="8" clipDistance="200" nodeId="34" castsShadows="true" receiveShadows="true" materialIds="5,8,10,11,9"/>
      </TransformGroup>
      <TransformGroup name="gameplay" nodeId="35">
        <TransformGroup name="outdoorCameraTarget" nodeId="36">
          <Camera name="outdoorCamera1" translation="-1.73638 1.35734 4.9738e-14" rotation="-30.4877 -90 0" visibility="false" nodeId="37" fov="80" nearClip="0.1" farClip="1000" orthographicHeight="1"/>
          <TransformGroup name="cameraRotate" translation="-2.02706 1.35683 0" nodeId="38"/>
        </TransformGroup>
        <TransformGroup name="enterNode" translation="-0.5 1 1" clipDistance="100" nodeId="39"/>
      </TransformGroup>
    </Shape>
  </Scene>

</i3D>
